/* ============================================================================
   herd.css — the hero game: an engraved herd held by two hands, steered onto goals and away from risks.
   Layers on landing.css; tokens only. Engraving art is white ink on transparent; the light theme
   inverts it to black ink on paper.
   ========================================================================== */

/* engraving art follows the theme */
:root[data-theme="light"] .army .herd-canvas{filter:invert(1) brightness(1.75) contrast(1.25)}

:root[data-theme="light"] .army .hands{filter:invert(1) brightness(1.45) contrast(1.35)}

/* ---------- hero: the reins ---------- */
.hero-army{position:relative;overflow:hidden;min-height:calc(100svh - 78px)}
.hero-army .hero-in{grid-template-columns:minmax(0,.86fr) minmax(0,1fr);min-height:calc(100svh - 78px);align-items:center;pointer-events:none}
.hero-army .hero-copy{pointer-events:auto;padding-bottom:6vh}
.hero-army h1{max-width:7.2em;font-size:clamp(2.8rem,6vw,5.6rem);line-height:.95}
.hero-army h1,.hero-army .lede{text-shadow:0 0 18px var(--bg),0 0 36px var(--bg)}
.hero-army .lede{max-width:30em}
.army{position:absolute;inset:0;z-index:0;user-select:none;-webkit-user-select:none}
.army-lines{position:absolute;inset:0;width:100%;height:100%;overflow:visible}
.army .rays{fill:none;stroke:var(--line);stroke-width:1}
.army .ground{fill:none;stroke:var(--line-2);stroke-width:1.4px;stroke-linecap:round}
.army-reins{z-index:1000}
.army .reins path{fill:none;stroke:var(--ink);stroke-width:.7px;stroke-linecap:round}
.army .field{position:absolute;inset:0}
.army .herd-canvas{position:absolute;inset:0;width:100%;height:100%;pointer-events:none}
.army .hands{position:absolute;height:auto;z-index:1001;transform-origin:50% 100%;will-change:transform;
  -webkit-mask-image:linear-gradient(to bottom,#000 62%,transparent 90%);mask-image:linear-gradient(to bottom,#000 62%,transparent 90%)}
/* goals and risks: one fixed-size element, scaled by depth from its bottom centre */
/* the coin or barrier alone is the box (so it centres on its true road position); its labels hang below it */
.tgt{position:absolute;left:0;top:0;transform-origin:0 0;display:block;pointer-events:none;will-change:transform}
.tgt span,.tgt em{position:absolute;left:50%;top:calc(100% + 10px);transform:translateX(-50%)}
.tgt em{top:calc(100% + 44px)}
.tgt b{display:grid;width:110px;height:110px;place-items:center;font:600 64px/1 var(--font-display);border:4px solid currentColor}
.tgt i{font-style:normal}
.tgt span,.tgt em{font:700 17px/1.2 var(--font-mono);letter-spacing:.06em;text-transform:uppercase;white-space:nowrap;
  padding:5px 12px;border-radius:var(--r-pill);background:color-mix(in srgb,var(--bg) 82%,transparent)}
.tgt em{font-style:normal;font-size:13px}
/* round 4: solid fills and one bold symbol each, so a goal, a wall and a lesson read at speed */
.tgt.money{color:var(--live-text)}
.tgt.money b{width:var(--cw,110px);height:var(--cw,110px);font-size:calc(var(--cw,110px) * .62);font-weight:800;border-radius:50%;border-color:var(--live);
  background:var(--live);color:var(--bg);box-shadow:0 0 0 6px var(--live-soft);animation:coin 1.1s var(--ease) infinite alternate}
.tgt.money span{background:var(--live);color:var(--bg)}
.tgt.book{color:var(--best)}
.tgt.book b{width:var(--cw,110px);height:var(--cw,110px);font-size:calc(var(--cw,110px) * .6);border-radius:22px;border-color:currentColor;
  background:color-mix(in srgb,currentColor 85%,transparent);box-shadow:0 0 0 8px color-mix(in srgb,currentColor 30%,transparent);animation:coin .9s var(--ease) infinite alternate}
.tgt.book span{background:currentColor}.tgt.book span{color:var(--bg)}
.tgt.shot{filter:brightness(1.6) saturate(.4);transition:opacity .3s}
.tgt.risk{color:var(--err)}
.tgt.risk b{border-radius:18px;transform:rotate(45deg) scale(.82);background:var(--err-soft)}
.tgt.risk b i{transform:rotate(-45deg)}
@keyframes coin{to{box-shadow:0 0 0 10px transparent}}
/* the feedback: a rising word, a ring of $ for a goal caught, a red shake for a risk hit */
.army .fx{position:absolute;inset:0;z-index:3000;pointer-events:none}
.pop{position:absolute;transform:translate(-50%,-50%);font:600 clamp(1rem,1.6vw,1.35rem)/1 var(--font-display);letter-spacing:-.01em;white-space:nowrap;
  animation:rise 1.3s var(--ease) forwards;text-shadow:0 0 14px var(--bg)}
.pop.good{color:var(--live-text)} .pop.bad{color:var(--err)} .pop.meh{color:var(--muted)}
@keyframes rise{0%{opacity:0;transform:translate(-50%,-30%) scale(.8)}15%{opacity:1;transform:translate(-50%,-60%) scale(1.08)}100%{opacity:0;transform:translate(-50%,-260%) scale(1)}}
.burst{position:absolute;width:0;height:0}
.burst::before{content:"";position:absolute;left:-30px;top:-30px;width:60px;height:60px;border-radius:50%;border:2px solid var(--live);animation:ring .8s var(--ease) forwards}
.burst i{position:absolute;left:-6px;top:-10px;font:600 18px/1 var(--font-display);font-style:normal;color:var(--live-text);
  animation:spark .9s var(--ease) forwards}
@keyframes ring{to{transform:scale(3.2);opacity:0}}
@keyframes spark{to{transform:rotate(var(--a)) translateY(-90px) rotate(calc(-1 * var(--a)));opacity:0}}
.army.hit .field{animation:shake .45s var(--ease)}
@keyframes shake{20%{transform:translateX(-7px)}45%{transform:translateX(6px)}70%{transform:translateX(-3px)}}
.steer-hint{position:absolute;right:16px;top:12px;z-index:3001;margin:0;font:500 .7rem/1 var(--font-mono);letter-spacing:.12em;text-transform:uppercase;
  color:var(--meta);padding:8px 12px;border:1px solid var(--line-2);border-radius:var(--r-pill);background:color-mix(in srgb,var(--bg) 80%,transparent)}
.steer-hint .mode{color:var(--muted)} .steer-hint.you .mode{color:var(--live-text)}
.army{touch-action:pan-y}
#armyCount.bump{animation:bump .4s var(--ease)}
@keyframes bump{40%{transform:scale(1.18)}}
#armyCount{display:inline-block;transform-origin:left center}
.army-score{margin:12px 0 0;font:500 .78rem/1.4 var(--font-mono);letter-spacing:.06em;color:var(--meta)}
.army-score b{color:var(--ink);font-weight:600} .army-score .streak{color:var(--live-text)}
@media (prefers-reduced-motion:reduce){.tgt,.pop,.burst{display:none}}
.army-count{display:flex;align-items:center;gap:14px;margin:clamp(28px,4vw,44px) 0 0}
.army-count b{font-family:var(--font-display);font-weight:500;font-size:clamp(1.6rem,2.4vw,2.2rem);letter-spacing:-.03em;font-variant-numeric:tabular-nums;min-width:3.2ch}
.army-count span{font-family:var(--font-mono);font-size:.7rem;letter-spacing:.12em;text-transform:uppercase;color:var(--meta);line-height:1.5;max-width:19em;border-left:1px solid var(--line-2);padding-left:14px}
.army-count em{font-style:normal;color:var(--muted)}
@media (max-width:900px){
  .hero-army{min-height:0;display:flex;flex-direction:column}
  .hero-army .hero-in{order:1;grid-template-columns:1fr;min-height:0;padding-top:12px}
  .hero-army .hero-copy{padding-bottom:0}
  .army{position:relative;order:2;inset:auto;height:min(118vw,620px);margin-top:8px}
  .hero-army h1{font-size:clamp(2.4rem,11vw,3.6rem);max-width:none}
}

/* ---------- the game: Play, the score bar, risk barriers ---------- */
.game-start{position:absolute;left:70%;top:34%;transform:translateX(-50%);z-index:3002;display:flex;gap:10px}
.game-start .btn{min-height:46px;padding:0 22px}
.hero-army.playing .game-start,.hero-army.game-over .game-start{display:none}
.hero-army.playing .hero-copy{opacity:.35;transition:opacity var(--t-reveal) var(--ease)}
.hero-army.playing .army{z-index:3}
.hero-army.playing .army-top{visibility:hidden}          /* in a game the score bar counts the horses; a long score never runs into the counter */                     /* in a game the road (and the jump tip) sits above the dimmed headline */
.game-hud{position:absolute;left:50%;top:12px;z-index:3001;margin:0;display:flex;align-items:baseline;gap:16px;padding:8px 16px;border:1px solid var(--line-2);
  border-radius:var(--r-pill);background:color-mix(in srgb,var(--bg) 82%,transparent);font:500 .78rem/1 var(--font-mono);letter-spacing:.08em;color:var(--meta)}
.game-hud .s{font:600 1.35rem/1 var(--font-display);letter-spacing:-.02em;color:var(--ink);font-variant-numeric:tabular-nums}
.tgt.risk b.bar{transform:none;width:var(--bw,110px);height:62px;border-radius:12px;border:4px solid var(--err);font-size:46px;color:#fff;
  background:repeating-linear-gradient(135deg,var(--err) 0 16px,color-mix(in srgb,var(--err) 55%,#000) 16px 32px)}
.tgt.risk b.bar i{transform:none;text-shadow:0 2px 6px rgba(0,0,0,.6)}
.tgt.risk span{background:var(--err);color:#fff}
.tgt.risk.jumpit b.bar{height:74px;box-shadow:0 0 0 6px color-mix(in srgb,var(--err) 35%,transparent)}
.tgt.risk.slides span::before{content:"⇆ "}
/* enemy horses: red engravings that charge the herd */
.foe{position:absolute;left:0;top:0;pointer-events:none;will-change:transform;transition:opacity .3s}
.foe img{width:100%;height:100%;display:block;filter:drop-shadow(0 0 6px color-mix(in srgb,var(--err) 60%,transparent))}
.foe span{position:absolute;left:50%;top:100%;transform:translateX(-50%);margin-top:4px;font:700 11px/1.2 var(--font-mono);letter-spacing:.06em;
  text-transform:uppercase;white-space:nowrap;color:#fff;background:var(--err);border-radius:var(--r-pill);padding:2px 8px}
.foe.gone,.foe.shot{opacity:0}
/* a fire arrow in flight */
.dart{position:absolute;left:0;top:0;width:46px;height:6px;margin:-3px 0 0 -46px;transform-origin:100% 50%;pointer-events:none;border-radius:3px;
  background:linear-gradient(90deg,transparent,var(--need) 40%,var(--ink));box-shadow:0 0 12px var(--need)}
/* the jump power-up: a round button whose ring fills while the next jump gets ready; its tip pauses the game */
.game-jump{position:absolute;right:18px;bottom:18px;z-index:3002;width:78px;height:78px;border-radius:50%;border:0;padding:0;cursor:pointer;
  display:grid;place-content:center;gap:2px;color:var(--ink);font:600 1rem/1 var(--font-display);touch-action:none;
  background:radial-gradient(closest-side,var(--surface) 86%,transparent 87%),conic-gradient(var(--live) calc(var(--cd,0) * 360deg),var(--line-2) 0)}
.game-jump small{font:500 .62rem/1 var(--font-mono);letter-spacing:.1em;text-transform:uppercase;color:var(--meta)}
.game-jump.ready{box-shadow:0 0 0 4px var(--live-soft);color:var(--live-text)}
.game-tip{position:absolute;left:50%;top:50%;transform:translate(-50%,-50%);z-index:3003;width:min(380px,88%);padding:22px 22px 18px;text-align:center;
  border:1px solid var(--line-2);border-radius:var(--r-modal);background:var(--surface);box-shadow:0 24px 60px -24px rgba(0,0,0,.6)}
.game-tip-h{font:600 1.35rem/1.1 var(--font-display);margin:0 0 8px;color:var(--live-text)}
.game-tip p{margin:0 0 14px;color:var(--muted)} .game-tip kbd{font:600 .8rem/1 var(--font-mono);padding:3px 7px;border:1px solid var(--line-2);border-radius:6px;color:var(--ink)}
.game-tip .btn{min-height:44px;padding:0 26px}
@media (max-width:900px){.game-start{left:50%;top:56px;bottom:auto}.game-hud{top:8px;left:12px;gap:10px;white-space:nowrap}.game-hud .t{display:none}

  .game-jump{bottom:8px;right:12px;width:70px;height:70px}}
@media (pointer:coarse){.game-jump small,.game-fire small{display:none}}
@media (max-width:360px){.game-hud{gap:7px;padding:6px 10px;font-size:.66rem;letter-spacing:.04em}.game-hud .s{font-size:1.1rem}}
.hero-army.playing .army{touch-action:none}              /* in a game a finger steers, swipes and taps; the page scrolls again after */
/* the Fire button sits beside Jump; its ring refills toward the next arrow */
.game-fire{position:absolute;right:104px;bottom:18px;z-index:3002;width:78px;height:78px;border-radius:50%;border:0;padding:0;cursor:pointer;
  display:grid;place-content:center;gap:2px;color:var(--ink);font:600 1rem/1 var(--font-display);touch-action:none;
  background:radial-gradient(closest-side,var(--surface) 86%,transparent 87%),conic-gradient(var(--need) calc(var(--cd,0) * 360deg),var(--line-2) 0)}
.game-fire small{font:500 .62rem/1 var(--font-mono);letter-spacing:.1em;text-transform:uppercase;color:var(--meta)}
.game-fire.ready{box-shadow:0 0 0 4px color-mix(in srgb,var(--need) 30%,transparent)}
@media (pointer:fine){.game-fire{width:64px;height:64px;right:92px}}
@media (max-width:900px){.game-fire{bottom:8px;right:92px;width:70px;height:70px}}
/* nuggets: a short Loopr line under the score bar at a milestone */
.game-nugget{position:absolute;left:50%;top:64px;transform:translateX(-50%);z-index:3002;margin:0;max-width:min(520px,86%);text-align:center;
  padding:9px 16px;border-radius:var(--r-pill);border:1px solid var(--line-2);background:color-mix(in srgb,var(--bg) 88%,transparent);
  font:500 .95rem/1.35 var(--font-body);color:var(--ink)}
.game-nugget.in{animation:nug 3.8s var(--ease) forwards}
@keyframes nug{0%{opacity:0;transform:translate(-50%,-6px)}8%,85%{opacity:1;transform:translate(-50%,0)}100%{opacity:0}}
@media (max-width:900px){.game-nugget{top:auto;bottom:88px;font-size:.82rem;max-width:92%}}
@media (max-width:360px){  /* the smallest phones: across the top, over the score bar, never over the road */
  .game-nugget{top:6px;bottom:auto;left:8px;right:8px;transform:none;max-width:none;font-size:.74rem;padding:7px 12px;z-index:3003;background:var(--surface)}
  .game-nugget.in{animation-name:nug-top}}
@keyframes nug-top{0%{opacity:0}8%,85%{opacity:1}100%{opacity:0}}
@media (pointer:fine){.game-jump{width:64px;height:64px}}

/* ---------- the score card: the player on the left, the podium on the right, grayscale photos ---------- */
.hero-army [hidden]{display:none!important}
.game-card{position:fixed;inset:0;z-index:100;display:block;overflow:auto;padding:24px;
  background:color-mix(in srgb,var(--bg) 70%,transparent);-webkit-backdrop-filter:blur(3px);backdrop-filter:blur(3px)}
.game-card[hidden]{display:none}
.gc-in{position:relative;margin:0 auto;width:min(1080px,100%);display:grid;grid-template-columns:minmax(0,.85fr) minmax(0,1.15fr);
  border:1px solid var(--line-2);border-radius:var(--r-modal);background:var(--surface);box-shadow:0 30px 80px -30px rgba(0,0,0,.6)}
.gc-close{position:absolute;right:14px;top:14px;width:40px;height:40px;border-radius:50%;border:1px solid var(--line-2);background:none;color:var(--ink);display:grid;place-items:center;cursor:pointer}
.gc-close svg{width:16px;height:16px}
.gc-me{padding:36px 32px 32px;display:flex;flex-direction:column;align-items:center;text-align:center;border-right:1px solid var(--line)}
/* the player's big picture: the rider with a big horse (or the live camera, the selfie, the blurred rider) */
.gc-face{position:relative;width:240px;height:300px;margin-bottom:22px}
.gc-photo{width:100%;height:100%;border-radius:16px;overflow:hidden;background:var(--surface-2);border:2px solid var(--line-2);display:grid;place-items:center}
.gc-photo img,.gc-photo video{width:100%;height:100%;object-fit:cover;filter:grayscale(1) contrast(1.08)}
.gc-photo video{transform:scaleX(-1)}
.game-card.drawing .gc-photo img{filter:grayscale(1) blur(6px) brightness(.8)}
.gc-wait{position:absolute;inset:0 0 18%;margin:0;padding:0 14px;display:grid;place-content:center;gap:12px;justify-items:center;text-align:center;
  font:500 .72rem/1.3 var(--font-mono);letter-spacing:.06em;text-transform:uppercase;color:var(--ink);text-shadow:0 0 12px var(--bg)}
.gc-wait i{width:34px;height:34px;border-radius:50%;border:3px solid var(--line-2);border-top-color:var(--ink);animation:spin 1s linear infinite}
@keyframes spin{to{transform:rotate(360deg)}}
.gc-badge{position:absolute;right:-34px;bottom:-18px;width:120px}
.gc-badge img{width:100%;height:auto;display:block;filter:drop-shadow(0 8px 14px rgba(0,0,0,.5))}
.gc-badge b{position:absolute;left:18%;right:18%;top:67%;font:700 9.5px/1.05 var(--font-display);letter-spacing:.04em;text-transform:uppercase;color:#1B1B1F;text-align:center}
.game-card.view .gc-badge{display:none}
.gc-name{font:600 clamp(1.6rem,2.6vw,2.2rem)/1.05 var(--font-display);letter-spacing:-.02em;margin:0}
.gc-title{color:var(--muted);margin:6px 0 0;min-height:1.4em}
.gc-score{font:600 clamp(3rem,6vw,4.6rem)/1 var(--font-display);letter-spacing:-.04em;margin:18px 0 6px;font-variant-numeric:tabular-nums}
.gc-stats{text-wrap:balance;font:500 .78rem/1.4 var(--font-mono);letter-spacing:.12em;text-transform:uppercase;color:var(--meta);margin:0}
.gc-note{color:var(--muted);font-size:.95rem;margin:14px 0 0;max-width:30em}
.gc-form{width:100%;display:grid;gap:10px;margin-top:16px;text-align:left}
.gc-form label small{font-size:.66rem;letter-spacing:.06em;text-transform:none;color:var(--muted)}
.gc-form label>span{display:block}
.gc-form label{display:grid;gap:4px;font:500 .72rem/1 var(--font-mono);letter-spacing:.12em;text-transform:uppercase;color:var(--meta)}
.gc-form input{font:400 1rem/1.3 var(--font-body);color:var(--ink);background:var(--bg);border:1px solid var(--line-2);border-radius:var(--r-control);padding:11px 12px;letter-spacing:0;text-transform:none}
.gc-form input:focus{outline:2px solid var(--ink);outline-offset:1px}
.gc-cam{display:flex;flex-wrap:wrap;gap:6px 8px;justify-content:center;align-items:center}
.gc-camhelp{flex-basis:100%;margin:0;padding:8px 10px;border-radius:var(--r-control);background:var(--surface-2);color:var(--ink);font-size:.86rem;text-align:center}
.gc-upload,.gc-forget{min-height:40px;padding:0 6px;border:0;background:none;color:var(--muted);font:inherit;font-size:.86rem;text-decoration:underline;text-underline-offset:3px;cursor:pointer}
.gc-fine{font-size:.78rem;color:var(--meta);margin:2px 0 0}
.gc-err{color:var(--err);font-size:.88rem;margin:0;min-height:1.2em}
/* one button system: Play again is the full-width main button; the share buttons share one even row */
.gc-actions{display:grid;width:100%;margin-top:14px}
.gc-actions .btn{width:100%;min-height:48px;justify-content:center}
.gc-shares{display:grid;grid-template-columns:repeat(3,minmax(0,1fr));gap:8px;width:100%;margin-top:14px}
.gc-shares .btn{width:100%;min-height:44px;padding:0 8px;font-size:.9rem;justify-content:center;white-space:nowrap}
.gc-share-h{grid-column:1/-1;margin:0;font:500 .7rem/1 var(--font-mono);letter-spacing:.14em;text-transform:uppercase;color:var(--meta);text-align:center}
.gc-save{width:100%;min-height:48px;justify-content:center}
.gc-two{display:grid;grid-template-columns:minmax(0,1fr) minmax(0,1fr);gap:10px}
.gc-form input{min-width:0;width:100%;box-sizing:border-box}
.gc-form label small{display:inline;margin-left:6px}
@media (max-width:420px){.gc-two{grid-template-columns:1fr}}
.gc-who{margin:6px 0 0;color:var(--meta);font-size:.86rem}
.gc-lb{padding:30px 28px 26px}
.gc-h{font:500 .74rem/1 var(--font-mono);letter-spacing:.24em;text-transform:uppercase;color:var(--meta);margin:6px 0 20px}
.gc-podium{display:grid;grid-template-columns:1fr 1.15fr 1fr;align-items:end;gap:12px;margin-bottom:18px}
.pod{display:flex;flex-direction:column;align-items:center;text-align:center;color:var(--ink);text-decoration:none;position:relative;min-width:0}
.pod .ph{width:96px;height:96px}
.pod.p1 .ph{width:124px;height:124px;border-color:var(--live)}
.pod .rk{position:relative;margin-top:-16px;width:28px;height:28px;border-radius:50%;display:grid;place-items:center;font:600 .85rem/1 var(--font-display);font-style:normal;
  background:var(--surface-2);border:2px solid var(--line-2)}
.pod.p1 .rk{border-color:var(--live);color:var(--live-text)}
.pod strong{font:600 1rem/1.2 var(--font-display);margin-top:8px;max-width:100%;overflow:hidden;text-overflow:ellipsis;white-space:nowrap}
.pod small{color:var(--muted);font-size:.8rem;max-width:100%;overflow:hidden;text-overflow:ellipsis;white-space:nowrap}
.pod b{font:600 1.3rem/1.2 var(--font-display);margin-top:4px;font-variant-numeric:tabular-nums}
.ph{display:grid;place-items:center;border-radius:50%;overflow:hidden;background:var(--surface-2);border:2px solid var(--line-2);flex:none}
.ph img{width:100%;height:100%;object-fit:cover;filter:grayscale(1) contrast(1.08)}
.ph .ini{font:600 1.4rem/1 var(--font-display);color:var(--muted)}
.gc-rows{display:grid;border-top:1px solid var(--line)}
.row{display:grid;grid-template-columns:24px 44px minmax(0,1fr) auto;align-items:center;gap:12px;padding:9px 4px;border-bottom:1px solid var(--line);color:var(--ink);text-decoration:none}
.row em{font:500 .9rem/1 var(--font-mono);font-style:normal;color:var(--meta)}
.row .ph{width:44px;height:44px} .row .ph .ini{font-size:.9rem}
.row .who{display:grid;min-width:0} .row strong{font-weight:600;font-size:.95rem;overflow:hidden;text-overflow:ellipsis;white-space:nowrap}
.row small{color:var(--muted);font-size:.8rem;overflow:hidden;text-overflow:ellipsis;white-space:nowrap}
.row b{font:600 1rem/1 var(--font-display);font-variant-numeric:tabular-nums}
.pod.me .ph,.row.me .ph{border-color:var(--live)} .row.me{background:var(--live-soft)}
.pod:hover strong,.row:hover strong{text-decoration:underline;text-underline-offset:3px}
.gc-board-note{color:var(--muted);font-size:.9rem;margin:10px 0 0}
@media (max-height:920px) and (min-width:901px){.gc-me{padding:26px 28px 24px}.gc-face{width:200px;height:250px;margin-bottom:16px}.gc-score{margin:10px 0 4px}.gc-form{gap:8px;margin-top:10px}}
@media (max-width:900px){
  .game-card{padding:0}
  .gc-in{grid-template-columns:1fr;border-radius:0;min-height:100%}
  .gc-me{border-right:0;border-bottom:1px solid var(--line);padding:56px 20px 24px}
  .gc-face{width:200px;height:250px} .gc-badge{width:90px;right:-24px}
  .gc-lb{padding:22px 16px 32px} .pod .ph{width:72px;height:72px} .pod.p1 .ph{width:92px;height:92px}
}
/* while the post form shows, the player's side gets compact so the card fits a laptop screen */
.game-card.posting .gc-face{width:160px;height:200px}
.game-card.posting .gc-face{margin-bottom:10px}.game-card.posting .gc-badge{width:84px;right:-30px;bottom:-8px}.game-card.posting .gc-badge b{font-size:8px}
.game-card.posting .gc-score{font-size:2.6rem;margin:6px 0 2px}.game-card.posting .gc-me{padding-top:22px}
